* Default to more sensible resolution on retina MPB * Added binding for inspect ("i"), useful for OS X trackpad users without a middle mouse button * Made player attack targeting more generous when not pushing a direction. * Added separate key binding for 'run' as part of the initial keyboard improvements * Made keyboard / mouse dodge on 'press' and run on new input 'KBMRun' (defaults to Left Control). * If keyboard has not been remapped, update to new more responsive default * Modified default keyboard controls, picked a set that are more responsive * Disable adaptive vsync on PC for now, suspect it was causing or exacerbating a crash bug * Fix Malaclypse's Associate without companionĬhangelog for Patch 1.0.3 (added 13 November 2017): * Fix for locking selection during chance card task (GuardianAngel bug) * Fix for being able to move on the map while unlocking tokens * Added encounter option voting to twitch integration. * Fixed Lovers campfire: wasn't cycling through Oswin linesĬhangelog for Patch 1.0.2 (added 13 November 2017): * Fixed friendly health bars getting yellow outline (should be dark red) when reviving fallen companions. * Fixed exception disconnecting from twitch. * Fixed a bug where the gold wasn't being taken away. * Hopefully fix blood shaders so they aren't green on some configurations * Fixed issues with companion dialog in Chariot if the player loses their companion * Fog works consistently between d3d and opengl * Adjusted colouring of wormhole to make it less jarring. Opengl defaults to vsync on, d3d defaults to adaptive Users with on previously (was adaptive), will now get adaptive. *Added specific option for adaptive vsync, and option of regular on. Continued abuse of our services will cause your IP address to be blocked indefinitely.Changelog for Patch 1.0.1 (added 09 November 2017): Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does. Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
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